EOS Programming
Gabriel has worked on an extensive variety of EOS Consoles. From the Element to the Apex, Gabe is always working to increase his understanding and workflow of EOS Programming systems in order to provide confident, fast and accurate ML Programming.
Gabriel is confident in tackling many different aspects of EOS programming, including Manual Marking, ML Tracking, VMS Pixel Maps, Magic Sheets, Augment3d, OSC/MIDI data, deploying multiple cue lists, Multi Console Networking, and Live Busking on EOS Systems.
Gabriel travels with A custom built Nomad Package that acts as a cheaper alternative than a full console at the control capacity of an ION 1024 and the encoders of an EOS TI.
MA Programming
Currently Working on it :) The goal is to integrate an OnPC Command Station into the Mobile Lighting Package booting on a Mini PC.